Every essence of chess strategy comes close to a wisdom that chess is like life. No one knows who invented the game that over hundreds of years saw manly tinkering with the geometric movement, strategy, rules and a collective thoughtful wisdom, much like a guiding hand, discovering our modern era with ever expanding new ideas.
Chess journalists often tell we amateurs false comments based upon just a game or two in a tournament. Such was the case of the 1997 Dos Hermanas where Karpov lost to Kramnik causing several to suggest that Karpov’s world championship level had given an impression that he was dead meat–obviously a falling star. However, Karpov bounced back with this game against Shirov which left a few red faces among the predicts which may never be a prudent or wise use of a typewriter.
White: GM Anatoly Karpov Black: GM Alexei Shirov Opening: KID
l. d4 Nf6 2. c4 g6 3. g3 Bg7 4. Bg2 O-O 5. Nc3 d6 6. Nf3 Nc6 7. O-O a6 8. Re1 Rb8 9. Rb1 b5 10. c:b5 a:b5 11. b4 e6 12. e4 Ne7 13. Nd2 c5!?
This move may have been a homemade idea which appears to be a pawn sacrifice with aim to offset this by getting a Knight planted on d3 with active piece play.
14. b:c5 d:c5 15. d:c5 Nd7 16. N:b5 N:c5 17. Nc4 Nd3 18. Re2 Ba6.
On the surface black forces are dynamic but lets use my square count. 11/11 is equal but it is White’s move and he increase s/c with..
19. a4 N:c1 20. Q:c1 Rc8 21. Rc2 B:b5 22. a:b5 Qd4 23. b6 Rb8 24. Rd2 Qc5 25. Rd7 Bd4 26. Rc7!
A textbook example emerges to illustrate a perfect feature of s/c where the numerically superior army always win if free of blunders.
26. … B:f2+ 27. Kh1 Qh5 28. R:e7 B:g3 29. h3 Rbd8 30. e5 Qh4 31. Rc7 Bf2 32. Qa3 Resigns because mate is in the wind: 32. …g5 33. Qf3 h5 34. Rf1 Bg3 35. R:f7 etc.
Another era saw Monte Carlo, 1903. During that period the concept and value of 1. d4 lacked excitement. But the American champion who came to Europe much like Morphy had done gave the whole concept of the Queen Pawn Game new fervor. Pillsbury’s style was principally to build up a K-side space advantage with White followed by an assault against the enemy monarch. It was to become his trademark and in his hands it was a most feared weapon. Many talents came to add their own flavor and ideas.
Perhaps the most famous game was Pillsbury versus Wolf.
l. d4 d5 2. c4 e6 3. Nc3 Nf6 4. Bg5 Nbd7 5. Nf3 Be7 6. e3 O-O 7. Rc1 b6 8. c:d5 e:d5 9. Ne5 Bb7 10. f4 a6 11. Bd3 c5 12. O-O This is the Pillsbury Attack.
12. … c4 13. Bf5 b5 14. Rf3 Re8 15. Rh3! Already threatening to crash decisively into the black position…(16. N:d7 N:d7 17. B;h7+).
15. …g6 16. Bb1 Keeping the pressure on the long diagonal.
16. … N:e5 17. f:e5 Opening the f-file to further infiltration.
17. … Nd7 B:e7 18. B:e7 R:e7 19. Qf3! Nf8 20. Rf1 Qd7 21. Qf6 b4?! The weakness of this has let White get a strong Knight outpost on c5. Often an attack will force mistakes in judgment.
22. Na4! Qc7 23. Nc5 Bc8 24. Rh6 a5 25. Rf4 White recognizes the f4 square as a valuable “jump-off” rotating square. White s/c has multiplied.
25. … Rb8 26. B:g6!! Rb6 27. Q:b6! It is one shock after another.
27. … N:g6 28. Qf6 Re8 29. Rf1 Be6 30. Qg5 Kh8 31. Qh5 Nf8 32. N:e6 R:e6 33. R:e6 Black resigns. Some pretty mates avoided within this sequence.
So long as the brain is wired within humans, great artistic aesthetics can be realized. The electronic brains of machines I am afraid do not always produce the human touch and can often mute the genius that is the human spirit.–Don.